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Dragon Age, EA and The Veilguard
EA Says ‘Dragon Age: The Veilguard’ Failed Because Of No ‘Shared-World’ Features
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened.
Did Dragon Age: The Veilguard undersell or face unrealistic expectations?
This is not the first time I’ve written about a video game that appears to have been sent out to die, and I predict it will not be the last. The latest victim of the business is Dragon Age: The Veilguard, which, of course, was one of the subjects of Electronic Arts’ third-quarter earnings call on Tuesday with CEO Andrew Wilson.
Dragon Age: The Veilguard Failed Due to Lack of Live-Service Elements, Says EA
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite radically over the last decade. Games like Destiny and Fortnite have encouraged developers to look toward making its games everlasting rather than an experience that lasts a finite amount of time.
This Crazy Explanation For Why ‘The Veilguard’ Failed Proves That EA Doesn’t Understand ‘Dragon Age’ At All
One thing I didn’t go into much depth on was corporate meddling and after some pretty wild, out-of-touch comments by EA chief, Andrew Wilson, it’s time to take that into account. “In order to break out beyond the core audience,
EA Has Completely Misunderstood What Made Dragon Age: The Veilguard Underperform
The Veilguard had a strong opening and plenty of hype around its launch, but failed to stick the landing. As EA reported last month, despite good reviews, The Veilguard reached 1.5 million players across all platforms,
EA is predictably learning the wrong lessons from Dragon Age: The Veilguard's failure
EA continued, "In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared World features and de
20h
Ex-Dragon Age Dev: ‘I’d Quit’ If You Forced A Single Player RPG To Go Live Service
Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it ...
GameSpot
1d
Former Dragon Age Dev Says He'd Probably "Quit That Job" If Series Focused On Multiplayer
Dragon Age's former creative director Mike Laidlaw shares his response to EA's suggestion that The Veilguard would have done ...
Game Rant
1d
Former Dragon Age Writer Comments on Veilguard Live-Service Suggestion
Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a ...
7d
on MSN
'Dragon Age isn't dead because it's yours now,' former BioWare writer reassures fans: 'EA/BioWare owns the IP but you can't own an idea'
and
Dragon
Age
: The Veilguard wasn't a flop. It was met with good reviews, holds a "mostly positive" rating on Steam—not ...
7d
As BioWare's focus shifts to Mass Effect 5 amid layoffs, it feels like the bittersweet end of an era for Dragon Age
Takes you closer to the games, movies and TV you love Issues delivered straight to your door or device ...
3d
on MSN
Weak Performance for ‘Dragon Age: The Veilguard,’ ‘EA Sports FC 25’ Drags Down EA’s Latest Quarterly Earnings and Full-Year Outlook
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
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